
Blender & The Movies
Check out some of the amazing work being done by The Movies modding community, DCMF, using Blender & The Movies.
Weekly Top 10 - June 19, 2009
Top 10 Commented All Genres

S O G
From: josephkw

The Big Regret
From: act3scene24

You Look a Lot Different...
From: asaoleary123

You've Got Spam!!
From: rposhard

Batman's Boner Begins
From: goofparade

Bad Bunny Head Blender...
From: MikeDBoing

The Most Amazing Things
From: allpoint

Kate Lesing - Rivers of...
From: Rik Vargard

Wolf N Exile: E.O.S....
From: WX_IVAN

Cafe Insomniac - ep.2
From: hardycapo
Blender Competition - DCMF
A message from the Directors Cut Modding Forum:
OK to celebrate the return of DCMF, we are going to revamp the site, and here's the twist: the team isn't going to do it - YOU ARE. Now listen carefully.
The site is going to have the ability to use animated gif and swf files, which we would like you to decorate for us. We will do this through a competition, no not a movie competition, or a modding competition: a Blender competition.
The categories are
1. particles
2. animated ocean
3. raised shields
4. creating a tyre
5. using curves
We will give you a month to learn the categories of your choice. Don't worry - we will provide a link to a tutorial that will get you started. The rest is up to you
The tutorials will be provided once you the contestants have applied. We will also give you your own thread in our competition forum that no one can see except the team and yourself. This is where you will post weekly updates of :
Week
1. design stage with an 3 images of your design
2. creation update- 2 renders using f12
3. creation update- 3 renders using f12
4. deadline day open to public vote final animation render
This is so that we can follow what you are doing and allow you 2 question each to us for advice during the competition period. During this time the public and other contestants will not be able to see the thread until the deadline day when the comp is open for public voting.
We have 1 set criteria though for the render, and that is 475Lx100H.
The judges (team members) will make 1 final judgement at the end on which of the winning renders goes on our front page.
YOU NOW HAVE 2 WEEKS TO SIGN UP, BY POSTING YOUR NAME here
Machinimaker Spotlight: Bongoman
This week we had the opportunity to catch up with the incredibly talented Bongoman.
What led you to get involved with machinima?
I have done animation of sorts before, so going into 3D animation wasn't too much of a stretch. I've always been interested in moviemaking, but lacked the tools & experience. However, the specific thing that really got me excited about moviemaking was 'The Movies'. Until then, I'd had very little experience crafting a story, which I found to be harder than I thought. Using TM was really good practice for me, and the input I received in many reviews was most instructive, and encouraging. Watching other movies, good and bad, home-made and Hollywood-made, gave me more confidence & perspective.
What aspects of movie-making do you enjoy the most?
I like the many facets of the process, though I get more excited when I've thought up some crazy plot twist, or some crazy special effect that would warp a few minds. As long as it's something I've never done before, or seen before, I'm happy. The story, the visuals & atmosphere... all these things keep me addicted.
What programs do you use to craft your work? Why did you choose these?
Blender 3D first of all. Since learning it a year ago, it is my number 1 choice, for effects, modelling and video compositing. Second would be Moviestorm at this time, though that could change, before that it was TM. Also I use UT2004 for action & background environments, sometimes UT3 as well. All the physics are in already, it's so much easier to create action sequences when I don't have to hand animate everything.
How would you describe your movie style?
Psy-Fi.
'Heavy Metal' (the movie) meets Terry Gilliam on acid. Effects and music saturated, but thoughtful, intelligent. Or outright absurd. Monty Python is a big inspiration at times.
Which of your movies best depicts that style? Why?
Hm, there's quite a few movies that reflect um my style. I can't get away from it really. However, my best work is always my most recent, so I'm including a trailer of 'Clandestine Invasion: Belly Of The Beast'. It will be out very soon now, and stars Goofparade, Kwistufa & Sisch.
What are your proudest achivements in this field?
Learning Blender 3D. Learning how to tell a story.
You also do some terrific mod work. What can you tell us about that?
Currently I'm modding Moviestorm a fair bit, as it's currently my quickie moviemaker. However I've been modding UT2004 a great deal over the past few years, and its finally starting to pay off. Blender has opened everything up for me too, because it reads & translates so many different model formats that I can modify almost any game engine.
Have you worked on projects with anyone else in the TMU community?
Just with voice actors mostly. I did some animations for the TMU 'War of the Worlds', just making the tripods walk for Chris62 & Killian the Tard. I hope to get Trashman to voice for a movie I have planned, hopefully I can convince him to ad lib some lines too, he's brilliant.
Do you have any projects on the horizon?
2 projects as of now, with a few more coming down the pipe. CI:Belly of the Beast (made with Blender, UT2004 & Poser), and 'Garn' (made with Blender & Moviestorm), a continuation of the 'Casteneda Cops' series, posted on the Moviestorm site.
What advice would you give someone starting out with machinima?
Choose your tools carefully, take the time to try them all then get into that chosen program till you can run it in your sleep. If you want to make good art, it is important to be able to let your creativity flow as it comes out; therefore, the better you know your tools the better you can express those inspirations.